COMPUTER SCIENCE · POLAND

Software developer
from Poland.

I work across software systems, interactive applications, and machine-learning integration.

A FEW THINGS I’VE MADE

Projects

Bee colony simulation interface with more than 100,000 entities. 01

UNITY DOTS · PAUSED

Bee colony simulation

A strategy prototype built around a large population of independently simulated bees.

Unity DOTS · C# · Burst

A game-like scanner view representing SurvivalScan. 02

ENGINEERING THESIS · IN DEVELOPMENT

SurvivalScan

A survival game where webcam object detection turns real-world finds into in-game resources.

Unity · C# · YOLOv8

A minimal pixel-art scene representing the C++ game engine. 03

PERSONAL PROJECT · EARLY DEVELOPMENT

C++ game engine

A small 2D engine built from scratch, exploring ECS architecture and the foundations of a game loop.

C++17 · ECS · raylib

Simple block shapes representing Roblox gameplay systems. 04

ROBLOX · COMMISSIONED WORK

Roblox gameplay systems

Gameplay loops, placement tools, and client-server systems built for Roblox experiences.

Lua · Roblox Studio